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	<title>vandango &#187; CryEngine</title>
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	<description>driving on code serpentines</description>
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		<title>New CryEngine 3 on GDC09</title>
		<link>http://www.vandango.org/archives/new-cryengine-3-on-gdc09</link>
		<comments>http://www.vandango.org/archives/new-cryengine-3-on-gdc09#comments</comments>
		<pubDate>Tue, 24 Mar 2009 12:37:24 +0000</pubDate>
		<dc:creator>vandango</dc:creator>
				<category><![CDATA[Technik]]></category>
		<category><![CDATA["Made in Germany"]]></category>
		<category><![CDATA[3D-Engine]]></category>
		<category><![CDATA[CryEngine]]></category>
		<category><![CDATA[CryEngine3]]></category>
		<category><![CDATA[Crytek]]></category>
		<category><![CDATA[English]]></category>
		<category><![CDATA[ID Software]]></category>
		<category><![CDATA[John Carmack]]></category>
		<category><![CDATA[UnrealEngine3]]></category>

		<guid isPermaLink="false">http://www.vandango.org/?p=979</guid>
		<description><![CDATA[Wow, this is the next generation of game development and visualisation for virtuell reality systems. No other engines can create such a realistic graphic. Last time i saw such video about a new 3D engine, i saw a video from the UnrealEngine3 (mostly developed by a german developer). But this is absolutly better. No one [...]]]></description>
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<p>Wow, this is the next generation of game development and visualisation for virtuell reality systems. No other engines can create such a realistic graphic.<br />
Last time i saw such video about a new 3D engine, i saw a video from the UnrealEngine3 (mostly developed by a german developer). But this is absolutly better. No one other as the german studio <a href="http://www.crytek.com" target="_blank">Crytek</a> can create more realistic worlds and graphic systems.</p>
<p>I&#8217;m a big fan of John Carmack, he&#8217;s a legend in the game developer branch and i love the way he write graphic engines. But the CryEngine is currently the best video system you can found. We have to compare it with the new engine from ID Software (developed by John Carmack).</p>
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		<title>CryEngine2 und die Welt von Morgen</title>
		<link>http://www.vandango.org/archives/cryengine2-und-die-welt-von-morgen</link>
		<comments>http://www.vandango.org/archives/cryengine2-und-die-welt-von-morgen#comments</comments>
		<pubDate>Tue, 20 Sep 2005 13:29:00 +0000</pubDate>
		<dc:creator>vandango</dc:creator>
				<category><![CDATA[Technik]]></category>
		<category><![CDATA["Made in Germany"]]></category>
		<category><![CDATA[3D-Engine]]></category>
		<category><![CDATA[C++]]></category>
		<category><![CDATA[CryEngine]]></category>
		<category><![CDATA[CryEngine2]]></category>
		<category><![CDATA[Crytek]]></category>

		<guid isPermaLink="false">http://www.vandango.org//?p=235</guid>
		<description><![CDATA[In diesen Tagen konnte man das erste Video der CryEngine2 sehen, und war begeistert, geradezu beeindruckt. Realistisch-Spektakulärer Tag-Nacht Wechsel, dynamische Blatt Physik &#8211; dynamische Bewegung der Blätter bei Berührung, diffuses Licht, volumentrische Wolken, dynamische Weiche Schatten, dynamische Zerstörbarkeit von Gebäuden und intensive Shader bei Gesichtern sind nur einige der zukünftigen Features.]]></description>
			<content:encoded><![CDATA[<p>In diesen Tagen konnte man das erste Video der CryEngine2 sehen, und war begeistert, geradezu beeindruckt. Realistisch-Spektakulärer Tag-Nacht Wechsel, dynamische Blatt Physik &#8211; dynamische Bewegung der Blätter bei Berührung, diffuses Licht, volumentrische Wolken, dynamische Weiche Schatten, dynamische Zerstörbarkeit von Gebäuden und intensive Shader bei Gesichtern sind nur einige der zukünftigen Features.</p>
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